@startuml
sprite $atlassian [48x48/16] {
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0000000000000000FFFFFE00009FFFFF5000000000000000
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}


!define DEV_ATLASSIAN(_alias) ENTITY(rectangle,black,atlassian,_alias,DEV ATLASSIAN)
!define DEV_ATLASSIAN(_alias, _label) ENTITY(rectangle,black,atlassian,_label, _alias,DEV ATLASSIAN)
!define DEV_ATLASSIAN(_alias, _label, _shape) ENTITY(_shape,black,atlassian,_label, _alias,DEV ATLASSIAN)
!define DEV_ATLASSIAN(_alias, _label, _shape, _color) ENTITY(_shape,_color,atlassian,_label, _alias,DEV ATLASSIAN)
skinparam folderBackgroundColor<<DEV ATLASSIAN>> White
@enduml